AI Insights · Timothy · October 2022
Top 5 3D Realistic Games on iOS in France Q3 2022
In Q3 2022, the top 5 3D realistic games on iOS in France showed varied performance in terms of downloads, revenue, and active users. Data provided by Sensor Tower reveals key trends for each game.
In the third quarter of 2022, the top 5 3D realistic games on the iOS platform in France demonstrated diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
State of Survival: Zombie War saw a mixed performance throughout the quarter. Weekly revenue peaked at around $129K in mid-July and experienced fluctuations, ending at approximately $102K in the last week of September. Downloads showed a downward trend, starting from 2.5K in late June and dropping to just under 1K by the end of September. Active users also saw a decline from around 40K in late June to approximately 29K by the end of September.
PUBG MOBILE from Tencent Mobile International Limited experienced significant revenue peaks, notably reaching about $149K in early August. Weekly downloads fluctuated, peaking at over 12K in mid-July and ending the quarter at around 8.2K. Active users showed a steady increase, starting at approximately 116K in late June and closing at around 128K by the end of the quarter.
Call of Duty®: Mobile maintained a strong presence with consistent download numbers, peaking at around 19.8K in mid-August. Revenue trends varied, with notable peaks around $94K in early August and $74K in early September. Active users saw a steady rise, starting at approximately 207K in late June and reaching around 254K by the end of September.
Diablo Immortal from Blizzard Entertainment, Inc. showed a downward trend in downloads, starting from about 10.2K in late June and dropping to 3K by the end of September. Revenue also declined, with a peak of approximately $80K in late June and a low of around $19.8K in mid-September. Active users decreased from about 91K in late June to around 50.5K by the end of September.
EA SPORTS FC™ Mobile Soccer had a varied performance throughout the quarter. Weekly downloads peaked at around 16.9K in early August and ended at approximately 11.1K by the end of September. Revenue showed fluctuations with a peak of about $34.2K in late June and a low of around $14.5K by the end of September. Active users remained relatively stable, starting at approximately 238K in late June and ending at around 222K by the end of September.
This data, provided by Sensor Tower, highlights the dynamic nature of the mobile gaming market in France. For more detailed insights into app performance, visit Sensor Tower.